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Tampilkan postingan dengan label java programming. Tampilkan semua postingan
Tampilkan postingan dengan label java programming. Tampilkan semua postingan

Selasa, 24 Mei 2011

Think Vitamin Javascript


Think Vitamin Javascript
Video: H.264 MPEG-4 AVC 1066x600 29.97fps | Audio: MPEG AAC Stereo 822kbps 44.100kHz | duration: 1.7hrs | 502.55 MB

In this course, we'll teach you how to write javascript, all the way from absolute beginners to experienced professionals.
Learn javascript from the basics through to advanced level using our javascript video tutorial library.
Fundamentals

Introduction
Basic Types and Tools
Variables
Comparisons Operators

Node.js

Introduction
Installation
Creating a basic HTTP Server
Building a Simple Web Service
Building an HTTP Proxy

DOM Programming

Introduction
Page Structure
Finding Elements
Event Basics
Node structure, innerHTML, and innerText
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Sabtu, 16 April 2011

Java For Dummies + Companion CD (ISO)


Java For Dummies + Companion CD (ISO) | 538 MB
Genre: E-learning
Table of Contents

Introduction.

Part I: Getting Started.

Chapter 1: All about Java.

Chapter 2: Running Canned Java Programs.

Chapter 3: Using the Basic Building Blocks.

Part II: Writing Your Own Java Programs.

Chapter 4: Making the Most of Variables and Their Values.

Chapter 5: Controlling Program Flow with Decision–Making Statements.

Chapter 6: Controlling Program Flow with Loops.

Part III: Working with the Big Picture: Object–Oriented Programming.

Chapter 7: Thinking in Terms of Classes and Objects.

Chapter 8: Saving Time and Money: Reusing Existing Code.

Chapter 9: Constructing New Objects.

Part IV: Savvy Java Techniques.

Chapter 10: Putting Variables and Methods Where They Belong.

Chapter 11: Using Arrays and Collections to Juggle Values.

Chapter 12: Looking Good When Things Take Unexpected Turns.

Part V: The Part of Tens.

Chapter 13: Ten Ways to Avoid Mistakes.

Chapter 14: Ten Sets of Web Resources for Java.

Appendix A: Using the CD–ROM.


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Minggu, 03 April 2011

Learn C++ - Programming Abstractions from Stanford University


Learn C++ - Programming Abstractions from Stanford University
English | 640 x 480 | WMV3 100Kbps | WMA 20Kbps | .WMV | 3.67 GB
Genre: Training

Learn C++ - Programming Abstractions from STANFORD University 100% Worth Watching from Computer Science Labs. This course is the natural successor to Programming Methodology. It covers such advanced programming topics as recursion, algorithmic analysis, and data abstraction using the C++ programming language, which is similar to both C and Java. Programming Abstractions may be an appropriate course for you to start with, but often Programming Abstractions (Accelerated) is a better choice. Programming Abstractions assumes that you already have familiarity with good programming style and software engineering issues (at the level of Programming Methodology), and that you can use this understanding as a foundation on which to tackle new topics in programming and data abstraction.

Topics:

Abstraction and its relation to programming.
Software engineering principles of data abstraction and modularity.
Object-oriented programming, fundamental data structures (such as stacks, queues, sets) and data-directed design.
Recursion and recursive data structures (linked lists, trees, graphs).
Introduction to time and space complexity analysis.
Uses the programming language C++ covering its basic facilities.




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Java – SCJP Certification Video Tutorials


Java – SCJP Certification Video Tutorials [Bin]
English | BIN |700 MB

Java is so cool. Imagine being able to compile one piece of code and have it run on nearly any operating system, from Windows and Macintosh to Linux, Unix and the Internet. It’s widely used and universally accepted as the preferred programming language of the Internet, but it is also a great development platform for business applications, video games and to even create software for mobile devices.

This course will teach you beginning through advanced Java programming skills while preparing you for Sun exam CX-310-035. Instructor you to the Java language fundamentals and, by the end of the training, has you building GUI and web-based applications that can link to databases.

A basic understanding of computers and programming is recommended before viewing these videos.
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Jumat, 01 April 2011

Java Fundamentals Video I Mov-H264


Java Fundamentals Video I Mov-H264
Mov | H264 | 1024x768 | 10fps 320kbps | acc44100Hz | 900 MB

Java is a strong type checking language. There are two concepts regarding types and objects. One is the object type and the other the template/class the object was created from. When an object is created, the template/class is assigned to that object which can not be changed. Types of an object however can be changed by type casting. Types of an object is associated with the object reference that referencing the object and determines what operation can be performed on the object through that object reference. Assigning the value of one object reference to a different type of object reference is called type casting.
Fundamentals I - Introduction to the Eclipse IDE.mov
Fundamentals I - Introduction to the NetBeans IDE.mov
Fundamentals I - Lesson 1 Introduction to Java Applications
Fundamentals I - Lesson 2 Introduction to Classes and Objects
Fundamentals I - Lesson 3 Control Statements Part 1
Fundamentals I - Lesson 4 Control Statements Part 2
Fundamentals I - Lesson 5 Methods- A Deeper Look
Fundamentals I - Lesson 6 Arrays
Fundamentals I - Lesson 7 Classes and Objects- A Deeper Look
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Java Fundamentals Video I Mov-H264


Java Fundamentals Video I Mov-H264
Mov | H264 | 1024x768 | 10fps 320kbps | acc44100Hz | 900 MB

Java is a strong type checking language. There are two concepts regarding types and objects. One is the object type and the other the template/class the object was created from. When an object is created, the template/class is assigned to that object which can not be changed. Types of an object however can be changed by type casting. Types of an object is associated with the object reference that referencing the object and determines what operation can be performed on the object through that object reference. Assigning the value of one object reference to a different type of object reference is called type casting.
Fundamentals I - Introduction to the Eclipse IDE.mov
Fundamentals I - Introduction to the NetBeans IDE.mov
Fundamentals I - Lesson 1 Introduction to Java Applications
Fundamentals I - Lesson 2 Introduction to Classes and Objects
Fundamentals I - Lesson 3 Control Statements Part 1
Fundamentals I - Lesson 4 Control Statements Part 2
Fundamentals I - Lesson 5 Methods- A Deeper Look
Fundamentals I - Lesson 6 Arrays
Fundamentals I - Lesson 7 Classes and Objects- A Deeper Look
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Kamis, 31 Maret 2011

Complete Java Video Tutorials Courses in 5 CD


Complete Java Video Tutorials Courses in 5 CD Mov-Mpeg4
Mov | Mpeg4 | 25fps 320kbps | mp3 22050Hz | 832 MB

Java is a simple, scalable object oriented, general purpose programming language with a multitude of uses. With the power to develop everything from simple web animations to high-end business applications that program hand-held devices, microwaves, cross platform server applications and more, it's no wonder why Java is on everyone's mind.
The package contains the following java trainings:

1-Java 2 Enterprise Edition J2EE Duration: 6 hrs / 75 lessons
2-Java 2 Certified Programmer Duration: 6 hrs / 89 lessons
3-Java 2 Graphics Duration: 6 hrs / 74 lessons
4-Java 2 JSP and Servlets Duration: 6 hrs / 74 lessons
5-Java Introduction to the Java Programming Language Duration: 8 hrs / 92 lessons 1-J2EE (Java 2 Enterprise Edition)

J2EE is an acronym for Java 2 Enterprise Edition. The Java 2 Enterprise Edition is Software that can be used along with the J2SE, the Java 2 Standard Edition which includes the compiler and the other fundamentals of Java. The J2EE software includes development and deployment systems for Java Servlets and Java ServerPages. Both of these combine Java and HTML to produce web pages on demand.
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Minggu, 20 Maret 2011

ebook tutorial membuat game dengan java

aini dia tutorial membuat game dengan java programming language....
http://www.maknyos.com/3wnzzmc9n1p5/GameTutorial_1-maknyos.com.pdf.html
http://www.maknyos.com/gj8aa4wgwuni/GameTutorial_2-maknyos.com.pdf.html
http://www.maknyos.com/cwklc7u389e7/GameTutorial_3-maknyos.com.pdf.html 
 pass: game

Sabtu, 05 Maret 2011

Developing Android Applications with Java, Part 2 - Building a Twitter App


Developing Android Applications with Java, Part 2 - Building a Twitter App
English | 1280x800 | H264 | 29.97fps 347kbps | AAC 48kbps | 1.33GB
Genre: eLearning

Learn to build mobile applications for the exciting new Android platform. When you purchase this product, you'll get access to the videos, slide presentations, and code examples associated with the online course, Developing Android Applications with Java, Part 2. As you learn, you will build a Twitter app from start to finish.

You can never have too many Twitter clients, as the market has already proven. We'll use a very comprehensive and useful library called twitter4j to do the heavy lifting for us, but there will be plenty of lifting left to do. We'll walk you through setting up sign ins, creating a public timeline, making sure your app is responsive and giving it style to stand out from the flock. Finally, for those times when 140 characters isn't enough, you'll extend your Twitter client to also post photos to the popular Twitpic image service.

Overview: Build an Android Twitter App

1 - Getting Ready to Build a Twitter App 14 minutes
2 - O'Auth Twitter Authentication and Q&A 22 minutes

Week 1: Getting Authenticated with Twitter

1 - Introduction and Review of OAuth 5 minutes
2 - Becoming an OAuth Consumer 19 minutes
3 - Is the User Authenticated? 13 minutes
4 - Loading Twitter's Authentication Page 11 minutes
5 - Saving the Access Tokens 37 minutes

Week 2: Displaying Tweets and the Twitter Public Timeline

1 - Introduction to Loading Tweets and Threading 3 minutes
2 - Loading the Twitter Home Timeline 25 minutes
3 - Loading Newer Tweets 25 minutes
4 - Loading Older Tweets 11 minutes
5 - Loading on a Thread 27 minutes
6 - Showing the Status Detail View 15 minutes

Week 3: Tweeting from Your App

1 - Introduction to Threads and Tweets 4 minutes
2 - Loading Avatars with Threads 13 minutes
3 - Loading Avatars with Async Task 35 minutes
4 - Loading Tweets with Async Tasks 14 minutes
5 - Navigating with a Menu 20 minutes
6 - Posting Tweets 15 minutes
7 - Wrap Up, Homework and Q&A 8 minutes

Week 4: Adding Style to Your App

1 - Introduction to Skinning and Styling your Twitter App 7 minutes
2 - Creating a Theme with Colors and Fonts 30 minutes
3 - Styling Menus and Buttons 33 minutes
4 - Styling the Text Area and the List 24 minutes
5 - Styling for Different Screens 21 minutes

Week 5: Posting Photos from Your App

1 - Introduction to Posting your Photos to Twitter 7 minutes
2 - Getting Ready for Photos 20 minutes
3 - Attaching a Photo from the Library 30 minutes
4 - Attaching a Photo from the Camera 28 minutes
5 - Posting a Photo 17 minutes
6 - Recap of course and Q&A 5 minutes

By: Tony Hillerson
Publisher: O'Reilly Media + creativetechs
Released: April 2010
Run time: 9 hours 36 minutes

More info:
_http://oreilly.com/catalog/0636920010289
_http://creativelive.com/courses/developing-android-applications-java-part-2-partnership-oreilly

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Developing Android Applications with Java, Part 1


Developing Android Applications with Java, Part 1
English | 1280x800 | H264 | 8.5fps 195kbps | AAC 48kbps | 1.22GB
Genre: eLearning

Learn to build mobile applications for the exciting new Android platform. When you purchase this product, you'll get access to the videos, slide presentations, and code examples associated with the online course, Developing Android Applications with Java, Part 1. This product will get you up to speed on the basics of Android development, including the Android SDK and the Eclipse IDE. As you learn, you'll build a simple Android app from start to finish.

Overview Week: Getting started with Android

1 - What is Android? 19 minutes
2 - Eclipse and SDK setup and build a Red Flashlight app 38 minutes
3 - Add a button to a Green Flashlight 21 minutes
4 - Add the Green Flashlight 18 minutes

Week 1: Build a Task Manager App

1 - Layout and Build a Task Manager App 4 minutes
2 - Displaying a list of tasks 40 minutes
3 - Sharing Data Across the Task Manager App 12 minutes
4 - Create the Add Task View 22 minutes
5 - Implement Safe Canceling 21 minutes
6 - Homework and Q&A 13 minutes

Week 2: Create a Task List

1 - Creating a List of Tasks 3 minutes
2 - A Better List View 22 minutes
3 - Showing the Tasks 58 minutes
4 - Completing Tasks 7 minutes
5 - Removing Completed Tasks 7 minutes
6 - Wrap up, Homework and Q&A 17 minutes

Week 3: Add Persistence

1 - Adding Persistence to our Task Manager using SQLite 7 minutes
2 - Loading tasks from the database 48 minutes
3 - Adding new tasks to the database 22 minutes
4 - Completing a task 9 minutes
5 - Deleting tasks 10 minutes
6 - Wrap up, Homework and Q&A 19 minutes

Week 4: Add Location and Maps

1 - Adding Location and Maps to our Task Manager 6 minutes
2 - Adding a Location to a Task 27 minutes
3 - Displaying a Map View 29 minutes
4 - Searching for an Address and Map Overlays 28 minutes
5 - Returning the Address to AddTaskActivity 7 minutes
6 - Wrap up, Homework and Q&A 17 minutes

Week 5: Add Location Awareness

1 - Adding Location Awareness to our Task Manager 4 minutes
2 - Saving the Address on a Task 23 minutes
3 - Displaying the Location of the Task 15 minutes
4 - Adding the Device's Current Location to the Map 16 minutes
5 - Displaying the Current Location on the Task List 24 minutes
6 - Filtering the Tasks by Location 16 minutes
7 - Wrap Up, Homework and Q&A 16 minutes

By: Tony Hillerson
Publisher: O'Reilly Media + creativetechs
Released: January 2010
Run time: 11 hours 24 minutes

More info:
_http://oreilly.com/catalog/0636920001690
_http://creativelive.com/courses/developing-android-applications-java-part-1-partnership-oreilly

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Senin, 28 Februari 2011

Java J2EE Complete: 16-level Instructor-based Video Training Set


Java J2EE Complete: 16-level Instructor-based Video Training Set
English | 16 CDs (ISO) + 2 PDF | 5.65GB
Genre: Video Training

Interactive Instructor-Based Java J2EE Complete Video Training Course on DVD-ROM. Computer Based Training (CBT) and Video Based Training (VBT) have emerged as the premier training tools in recent years. KeyStone Self-Paced CBT/VBT courses are known for their high quality in-depth content. Compared to traditional training methods, KeyStone courses cost less and users can learn faster while taking advantage of some of the best trainers in the industry. They are easy to use, comfortable to follow, perfect for training at the office, on the road, or at home.

Java J2EE Complete includes 4 complete Java J2EE courses in one lower priced bundle
Learn the fundamentals of Java J2EE from installing a Java IDE to understanding variables and classes
Dive into Java J2EE GUI programming starting with AWT and Swing and going on to lessons on applets and more
Learn about Java J2EE JDBC and Servlets through 4 information-packed levels
Even take Java J2EE training into the Advanced levels with 4 levels focusing on advanced topics such as advanced I/O, multi-threading, and Remote Java objects

A little sum of the contents:

J2EE: Introduction to Java: Level 1
1.0 INTRODUCTION TO DATABASES
2.0 GETTING STARTED IN JAVA
3.0 BLUE JAY TUTORIAL

J2EE: Introduction to Java: Level 2
1.0 JAVA FUNDEMENTALS
2.0 VARIABLES OC SI
3.0 OPERATORS
4.0 CONTROL STATEMENTS
5.0 METHODS OC SI

J2EE: Introduction to Java: Level 3
1.0 OVERVIEW OF OBJECT ORIENTED PROGRAMMING
2.0 BUILDING CLASSES
3.0 WORKING WITH CLASSES
4.0 PACKAGING CLASSES

J2EE: Introduction to Java: Level 4
1.0 WORKING WITH STRINGS
2.0 FORMATTING STRINGS & NUMBERS
3.0 ARRAYS
4.0 USING VECTORS OC SI
5.0 DOCUMENTING YOUR CODE

J2EE: Java GUI Programming: Level 1
1.0 Introduction to GUI Programming
2.0 Getting Started with AWT
3.0 Getting Started With Swing

J2EE: Java GUI Programming: Level 2
1.0 Layout Management
2.0 OC Event Handeling

J2EE: Java GUI Programming: Level 3
1.0 Text Components
2.0 General Components
3.0 OC Tables

J2EE: Java GUI Programming: Level 4
1.0 Growing Trees
2.0 Dialogs and Pop- Ups
3.0 Graphical Programming
4.0 Writing Applets

J2EE: Java JDBC & Servlets: Level 1
1.0 INTRODUCTION TO DATABASES
2.0 LEARNING SQL

J2EE: Java JDBC & Servlets: Level 2
1.0 JDBC FUNDAMENTALS
2.0 ADVANCED JDBC

J2EE: Java JDBC & Servlets: Level 3
1.0 INTRODUCTION TO HTML

J2EE: Java JDBC & Servlets: Level 4
1.0 INTRODUCTION TO SERVLETS
2.0 WORKING WITH SERVLETS

J2EE: Java Advanced Programming: Level 1
1.0 Inheritance Fundamentals
2.0 Advanced Inheritance
3.0 Interfaces & Inner Classes

J2EE: Java Advanced Programming: Level 2
1.0 Exception Handling
2.0 Introduction to java I/O
3.0 Working with Files
4.0 Advanced Java I/O

J2EE: Java Advanced Programming: Level 3
1.0 Java Classes
2.0 Java Dates
3.0 Storage Collections
4.0 Multi-Threading

J2EE: Java Advanced Programming: Level 4
1.0 Java Networking
2.0 Sending E-Mail with Java
3.0 Remote Java Objects

More info:
_http://www.shopping.com/Keystone-Java-J2EE-Complete-16-level-Instructor-based-Video-Training-Set/info

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Jumat, 04 Februari 2011

Java Fundamentals I and II LiveLesson Training


Java Fundamentals I and II LiveLesson (Video Training)
Deitel & Associates, Inc. | ISBN: 0137063733 | 1024x768 | H264 | 10fps 247kbps | AAC 84kbps | 1.44GB
Genre: eLearning

Java Fundamentals I and II will show you everything you need to know to start building robust, powerful software with Java SE. This collection provides 14+ hours and $2,000 (USD) worth of expert Java training!

Your instructor, Paul Deitel, has personally taught Java at organizations ranging from IBM to Sun Microsystems to NASA. With the powerful videos included in thisLiveLesson, you’ll learn at your own pace as Deitel guides you through Java's fundamentals, object-oriented programming, and event-driven programming.

Deitel’s signature “live-code” approach shows you the correct ways to use Java, right from the start. And you’ll learn in the best possible way: through complete, working programs containing thousands of lines of fully tested Java program code. After mastering the basics--classes, objects, methods, and much more--you’ll move on to master professional-quality techniques, from inheritance and polymorphism to exception handling and user interface development.

Check out the extensive Java and Java-related Deitel® Resource Centers at www.deitel.com/resourcecenters.html. Each week Deitel® announces its latest Resource Centers in its newsletter, the DEITEL® BUZZ ONLINE (www.deitel.com/newsletter/subscribe.html).

Looking for a better way to master today’s rapidly changing programming technologies? Want expert help, but don’t have the time or energy to read a book? Can’t find classroom training worth the money? Discover LiveLessons: self-paced, personal video instruction from the world’s leading experts.

*LiveLessons are video courses, on DVD with a book supplement, that are organized into bite-sized, self-contained sessions–you’ll learn key skills in as little as fifteen minutes!
*Track your progress as you follow clearly defined learning objectives.
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Kamis, 03 Februari 2011

KeyStone Java J2EE Complete: Total 4 Courses (4 DVDs each)-$799.00


KeyStone Java J2EE Complete: Total 4 Courses (4 DVDs each)-$799.00 | 5.8 GB

Java J2EE Complete:: Total 4 Courses (4 DVDs each)
Includes each of the following courses.

* Introduction to Java Programming
* JAVA GUI Programming
* JDBC and Servlets
* Advanced Java Programming
Introduction to Java Programming Video Training Course

Course Highlights
* Set up a development environment to create Java applications.
* Learn the core elements of the Java language, including the syntax of Java, available operators, data types, variables and IF statements.
* Understand Java methods and object oriented concepts in creating Java applications.
* Define Java classes, hide information inside those classes, and document classes using the Java Documentation Facility.
* Create Java archive files.
* Work with Java strings, arrays and vectors.


About This Course
This Introduction to Java Programming Training Course provides development professionals with an in-depth look at the essential elements of the Java programming language beginning with an introduction to relational database management systems before diving into an overview of Java development platforms.

Throughout this course, your instructor, Eric Rich, will lay a solid foundation of knowledge you’ll need to work with Java including available Java variables, operators and control statements. You will learn how to create applets and applications and you’ll be introduced to the object-oriented programming methodologies as well as building, working with and packaging classes and many other topics.

Java GUI Programming Video Training Course

Course Highlights
* Learn the basic elements required to create graphical application in the Java language including the AWT and Swing toolkits.
* Work with Swing’s text components and advanced table component to display data in grids.
* Develop and embed Java Applets.
* Make tree nodes editable and define custom tree cell editors.
* Use Swing’s Tree component to display data in a hierarchy.
* Customize dialog boxes and contextual pop-up menus.


About This Course
This Java GUI Programming Training Course provides development professionals with the basics of Java GUI programming. In this course, you’ll start with an introduction to GUI programming including the components of the Swing toolkit. You’ll then move on to learn how to work with tree classes and how to write applets.

Throughout this course, your instructor, Eric Rich, will go also in-depth on two core components of creating graphically-based Java applications – Layout Management and Event Paneling. You’ll use these features to arrange components on a screen and respond to events. Among other topics, you’ll also learn about working with combo boxes, radio buttons, menus and graphical programming concepts such as how information can be displayed as circles, squares and lines.


Java JDBC and Servlets Video Training Course

* Learn fundamental database concepts as well as the SQL language for a foundation on which you can create Java applications that use databases to store information.
* Walk through basic and advanced features of JDBC to equip you with the knowledge required for creating database-enabled Java applications.
* Learn the basics of hypertext markup language (HTML) using markup tags such as font style, HTML tables and forms.
* Learn how to create a web-based application using the Java programming language.
* Create Java servlets and work with both form processing and session management.

About This Course
This Java JDBC and Servlets Training Course provides development professionals with the basics of creating Java applications that use databases to store their information. In this course, you’ll start with an introduction to relational database management. You’ll then move on to learn about installing, running and working with SQL.

Throughout this course, your instructor, Eric Rich, will show you how to take advantage of the Java platform’s, “Write Once, Run Anywhere” capabilities for industrial strength, cross-platform applications that require access to enterprise data.

There are nearly 100 lessons across 4 levels in this course – all designed to give you a strong foundation in the main areas of web application development: databases, SQL, HTML and Servlets.


Advanced Java Programming Video Training Course

Course Highlights
* Understand the heart of the Java programming language – Inheritance, and use it to create more customized classes.
* Work with advanced Inheritance features to use abstract classes and polymorphism.
* Use Java classes, including the Wrapper and Math classes and work with dates and times.
* Store groups of objects using the collections framework.
* Understand and implement the networking capabilities of the Java language.
* Develop client- and server-side network applications and send and receive email inside a Java application.

About This Course
This Advanced Java Programming Training Course provides development professionals with a solid working base in Java server-side technologies beginning with an entire level devoted to working with Inheritance, Interfaces (to force classes to implement methods) and Inner Classes (to define classes within the context of existing classes).

Throughout this course, your instructor, Eric Rich, will go in-depth on two of the main features of Java – Exception and Input/Output Handing. You’ll use these features to handle communication across a network. Among other topics, you’ll also learn about available classes in a Java Net package and how to invoke methods of remote Java objects using RMI.
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Kamis, 19 Agustus 2010

Pernyataan Switch-Case dalam Java

"Olog Sistem"

Java memiliki beberapa pernyataan control, seperti if-else dan switch-case. Penggunaan if-else sudah pernah kita bahas sebelumnya, kali ini kita akan membahas mengenai pernyataan switch-case dalam Java. Pernyataan switch-case dibuat untuk menangani keputusan yang meliputi beberapa pilihan. Tetapi, switch disini masih memiliki batasan yaitu:

  • Variabel penentu harus bertipe Integer, atau yang cocok dengan Integer seperti character, boolean, byte, short dan long.
  • Batasan variabel yang bisa diperiksa antara 0 sampai 255.
Bentuk umum pernyataan switch-case adalah:

switch(variabel)
{
 case nilai1: pernyataan1;
 break;

 case nilai2: pernyataan2;
 break;

 case nilaiN: pernyataanN;
 break;

 default: pernyataan_default;
}

Nilai variabel akan dibandingkan dengan setiap nilai pada case. Apabila ada kecocokan, maka seluruh statemen dibelakang case akan dieksekusi. Jika kalian tidak menuliskan pernyataan break diakhir case, maka eksekusi akan dilanjutkan ke case selanjutnya.
Berikut adalah contoh penggunaan pernyataan switch-case jika diimplementasikan kedalam program:


import java.util.*;

public class Switch_Case
{
public static void main(String[] args)
{
Scanner input = new Scanner(System.in);

char nilai = 'B';
String nama;

System.out.print("Masukkan nama: ");
nama = input.nextLine();
System.out.println("Nilai : "+nilai);

System.out.println("\n");
switch(nilai)
{
case 'A': System.out.println(nama+" Nilai Anda memuaskan");
break;

case 'B': System.out.println(nama+" Nilai Anda bagus");
break;

case 'C': System.out.println(nama+" Nilai Anda cukup");
break;
}
}
}

Semoga referensi diatas berguna buat kalian.

Rabu, 18 Agustus 2010

Fitur-fitur pada Pemrograman Java

"Olog Sistem"

Tahukah kalian mengapa kita mempelajari pemrograman Java? Apa saja fitur-fitur yang diberikan pemrograman Java sehingga banyak orang menyebut Java memiliki prospek yang bagus? Berikut adalah beberapa fitur dari pemrograman Java yang dapat IT Programmer jelaskan:
  • Aksesibilitas dari berbagai lokasi di dunia:
Java adalah bahasa pemrograman yang ditujukan untuk internet, sehingga Java dapat diaskes melalui world wide web dan dapat diakses dari lokasi manapun di seluruh dunia. Tentu ini memudahkan berbagai pengguna diseluruh dunia, mereka hanya membutuhkan akses internet agar dapat mengakses Java.
  • Sistem yang bebas virus:
Java mengimplementasikan strong type-checking pada komputer pengguna, perubahan pada program akan ditandai sebagai error dan program tidak akan dapat dijalankan. Type checking adalah sistem pengecekan dimana kode akan dicek apakah terdapat perubahan dalam kode asli. Jika virus mengubah kode tersebut, maka program tidak akan dijalankan. Sehingga komputer aman dari serangan virus.
  • Aplikasi yang cocok dengan berbagai platform:
Java juga adalah bahasa pemrograman yang dapat digunakan diberbagai platform (Platform Independent Application). Java compiler meng-compile java code menjadi intermediate bytecode yang dapat dibaca oleh JVM (Java Virtual Machine). Java Interpreter pada browser yang mendukung Java dapat mengeksekusi bytekode ini. Dengan proses kompilasi bytecode dan interpretasinya oleh web browser, program pada Java dapat dijalankan di berbagai hardware dan sistem operasi, asalkan sistem operasi ini memiliki web browser yang mendukung Java atau Java Interpreter. 
Itulah beberapa fitur pada pemrograman Java yang dapat saya jelaskan. Semoga membantu.

Kamis, 29 Juli 2010

Contoh IF Bersarang (Nested IF) dalam Java

"Olog Sistem"

Pernyataan IF bisa berada dalam pernyataan IF. Kondisi seperti ini sering disebut sebagai IF bersarang atau nested IF. Contoh IF bersarang atau nested for dalam Java dapat kalian lihat pada contoh program dibawah ini.


import java.util.*;

public class NestedIF
{
public static void main(String[] args)
{
Scanner input = new Scanner(System.in);
int nilai;

System.out.print("Masukkan nilai ujian [ 0 - 100 ]: ");
nilai = input.nextInt();

if(nilai >=90 && nilai <=100)
System.out.println("Nilai ujian = A");
else if(nilai >=80 && nilai <=89)
System.out.println("Nilai ujian = B");
else if(nilai>=60 && nilai <=79)
System.out.println("Nilai ujian = C");
else if(nilai >= 50 && nilai <=59)
System.out.println("Nilai ujian = D");
else
System.out.println("Nilai ujian = E");
}
}

Rabu, 28 Juli 2010

Membaca Data dari Keyboard dalam Java

"Olog Sistem"

Dalam pemrograman Java, tidak ada syntax sederhana membuat perintah untuk memasukkan data dari keyboard. Tidak seperti C++, ketika kita ingin memasukkan data dari keyboard, kita cukup membuat syntax cin (C in). Nah, untuk itu saya akan memberikan tips ini.
Kita akan membuat class yang berfungsi untuk memudahkan kalian dalam memasukkan data dari keyboard. Syaratnya, tentu jika kalian membuat program lain, dalam folder program tersebut class dari file ini juga harus ada dalam folder tersebut.

Sintaksnya dapat kalian lihat disini:
import java.io.*;

public class BacaKeyBoard
{
    public static String input()
    {
        int karakter;
        String str = "";
        boolean finish = false;
      
        while(!finish)
        {
            try{
                karakter = System.in.read();
                if(karakter < 0 || (char) karakter == '\n')
                   finish = true;
                else if ((char) karakter != '\r') 
                   str = str + (char) karakter;
            }
            catch(java.io.IOException e){
                System.err.println("Error");
                finish = true;
            }
        }
        return str;
    }
}

Jika diaplikasikan kedalam program, maka sintaks program diatas dapat berfungsi seperti contoh program dibawah:

public class Nama
{
    public static void main(String[] args)
    {
        String nama;
       
        System.out.print("Masukkan nama anda: ");
        nama = BacaKeyBoard.input();
       
        System.out.print("\n\nWelcome "+nama);
    }
}

Fungsi dari program diatas sama seperti sintaks Scanner new = input Scanner(System.in); dalam java.

Senin, 26 Juli 2010

Operator Perbandingan (Relasional) dalam Java

"Olog Sistem"

Selain operator aritmatika, dalam pemrograman java juga terdapat operator perbandingan atau operator relasional. Operator perbandingan yang digunakan dalam pemrograman java dapat kalian lihat pada gambar disamping.

Ekspresi yang menggunakan operator relasional akan menghasilkan nilai benar (true) atau salah (false). Dan operator perbandingan ini hanya dapat digunakan atau hanya berlaku khusus untuk tipe data primitif saja, seperti integer, double, dan lainnya (String tidak termasuk).
Sebagai contoh untuk lebih mudah memahami operator perbandingan ini, lihatlah contoh program dibawah.

public class Perbandingan
{
 public static void main(String[] args)
 {
  int a=2;
  int b=4;

  System.out.println(a+" == "+b+ ": "+(a==b));
  System.out.println(a+" != "+b+ ": "+(a!=b));
  System.out.println(a+" > "+b+ ": "+(a>b));
  System.out.println(a+" >= "+b+ ": "+(a>=b));
  System.out.println(a+" < "+b+ ": "+(a
  System.out.println(a+" <= "+b+ ": "+(a<=b));
 }
}


Semoga berguna.

Operator Aritmatika dalam Pemrograman Java

"Olog Sistem"

Untuk membuat program yang terdapat operasi matematika dalam Java, kita menggunakan operator aritmatika.Sama seperti pemrograman C++, Java juga memiliki operator aritmatika. Operator-operator aritmatika Java dapat kalian lihat pada tabel dibawah ini:
Itulah operator aritmatika yang terdapat dalam Java. Jika terdapat contoh expresi seperti berikut:
1 + 2 * 3

Maka hasilnya adalah 7, bukan 9, karena operator * (perkalian) dikerjakan terlebih dahulu. Operator * (kali), / (bagi), dan % (sisa pembagian / modulus) mempunyai prioritas yang lebih tinggi daripada operator + (tambah) dan - (kurang).

Sebagai contoh, saya akan memberikan contoh program sederhana mengenai penggunaan operator aritmatika dalam Java.

import java.util.*;

public class Aritmatika
{
    public static void main(String[] args)
    {
        Scanner input = new Scanner(System.in);
       
        int bil1, bil2;
       
        System.out.print("Masukkan bilangan 1: ");
        bil1 = input.nextInt();
        System.out.print("Masukkan bilangan 2: ");
        bil2 = input.nextInt();
       
        System.out.println("\n");
       
        System.out.println(bil1+" + "+bil2+" = "+ (bil1+bil2));
        System.out.println(bil1+" - "+bil2+" = "+ (bil1-bil2));
        System.out.println(bil1+" x "+bil2+" = "+ (bil1*bil2));
        System.out.println(bil1+" : "+bil2+" = "+ (bil1/bil2)+"\n\n");
        System.out.println("Modulus: 12 % 5 = "+ (12%5)+"\n\n");
        System.out.println(bil1+" + "+bil2+" x "+bil1+" = "+ (bil1+bil2*bil1));
    }
}

Sekian yang dapat saya jelaskan. Semoga berguna.

Kamis, 17 Juni 2010

Class dalam Pemrograman Java

"Olog Sistem"

Hi young programmers, kali ini saya akan menjelaskan tutorial mengenai class dalam pemrograman Java. Setiap bahasa pemrograman pasti memiliki setidaknya satu class agar program tersebut dapat berjalan. Java disebut bahasa pemrograman berorientasi objek murni karena memiliki banyak class. Sangat mudah untuk mendeklarasikan class dalam java, berikut adalah contoh format class dalam java.

attribute_akses class namaKelas
{
  //isi dari kelas
}


Untuk nama kelas tidak boleh ada spasi bila nama kelas menggunakan lebih dari satu kalimat. Contoh class untuk luas lingkaran kita beri nama "class LuasLingkaran". Untuk attribute access kalian dapat mengisinya dengan "public, protected, private, atau tidak mengisinya sama sekali". Contohnya dapat kalian lihat dibawah ini.

public class LuasLingkaran
{
  //isi body dari kelas luas lingkaran
}

private class LuasSegitiga
{
  //isi body dari kelas luas segitiga
}

protected class LuasPersegi
{
  //isi body dari kelas luas persegi
}

class VolumeLingkaran
{
  //isi body dari kelas volume lingkaran
}

Sekian yang dapat saya jelaskan mengenai class dalam pemrograman Java. Semoga materi ini berguna buat teman-teman yang belajar Java.